Who is this a good fit for?
Apps and games with an ad account already running, or a launch with a product ready to show, and a team that wants the ideas written from its numbers instead of a brief. We start on Meta, with the ads running in your own account next to the ones you already trust. It is not the right fit if you want a single finished ad without versions, because the versions are how the test finds the winner.
What do you need from me to start?
The app or game itself, your audience, and read access to your ad account if you have one. The ideas come out of what is already running. For a new launch with no account yet, they come from the product, the audience and your competitors, and the first test sets the baseline. Alongside that: brand assets (logo, icons, characters, item animations, sound effects, music and an end card if you have one), two or three reference ads, anything the ads must not claim, and for gameplay capture a build that reaches the moments worth filming. If you already have creator footage or clean screen recordings, they go into the Sprint where they fit an idea, at the same price, and the same goes for concepts or hooks of your own that you want tested.
How long until the ads are live?
About two weeks from booking to the fifteen ads running in your account. The fourteen days of testing start after that.
What does the price include, and what is extra?
Both prices cover the ideas, the scripts, the editing and the test. The ad spend is yours and runs in your own account. When an idea needs a person on camera, the creator's fee is quoted on top, typically EUR 100 to 300 per creator for a Sprint, depending on the creator and the market.
What differs between the five versions of an idea?
It depends on the idea. Usually the opening, sometimes the length, the format or the person on camera. We decide per idea from what the account shows, and the brief says which, so the test reads one variable at a time.
Which languages can the ads be in?
English by default. Any other language is quoted per language, with a native speaker reviewing the script and the captions before anything is produced.
What length and format do the ads come in?
Every delivery is 9:16 plus one secondary ratio decided by your placements, as 1080p MP4 with captions burned in. Length and revisions are agreed in the brief for each project, and the brief can override the defaults.
Where do the ads run?
In your own ad account, alongside everything else you have live. That is what makes the result comparable to the ads you already trust.
Who owns the finished ads?
You do. The final files are yours once the work is paid for, and you keep running them whether or not we carry on. The one exception is a creator's face. Their paid ad usage runs for a term that is agreed per creator and written into the quote before production, and it can be extended.
Do I get the raw footage and the project files?
On request, quoted on top. Both the Sprint and the Loop deliver the finished ads.
Do you guarantee a CPI or a ROAS?
No. The test tells you which idea earned the spend, and the comparison on this page shows what that looked like on one account. The result also depends on the product, the offer and the budget behind it, which is why the ads run in your own account, where you read them yourself.
What happens if none of the ideas win?
The summary says so plainly and sets out what the test ruled out, which narrows what is worth making next. A round that kills three ideas is still a result you can act on.
Do you make ads for games or for apps?
Both, and they are briefed differently. A game can put the product on screen in the first second. An app usually has to name the problem before the screen means anything.